Reflections on Bridging the Gulf

By Christian Belcher, Departing Commons Lab Intern

EachChristian year the Commons Lab hosts a number of Interns for 3-12 month appointments. These Interns support our research and outreach efforts, learning about citizen science and meeting key community members in the process. Because we are interested in understanding how newcomers appreciate the paradigm of citizen science, we ask each to blog about their experiences during their last week at the Wilson Center.

Christian Belcher is a rising senior at Georgetown University, majoring in Political Economy and minoring in Political and Social Thought. He hopes to shape public policy one day by employing the skills he has garnered in both the professional and academic settings.

Admittedly, I haven’t taken a science class since my freshman year of college – an introductory course in astronomy aimed at appeasing the “monkey on my back” that was general education requirements. To make matters worse, I’m about as fluent in Python or C++ as I am in Esperanto. So at first glance, I was perhaps the least-likely candidate for an internship with the Woodrow Wilson Center’s Science, Technology, and Innovation Program. That said, the skill transfer from previous academic research projects, and the value of an “outsider perspective,” enabled me to feel that, despite being out-of-my-league at times, at least I was playing the same sport.

The initial unfamiliarity, and subsequent intimidation, that I felt during my first week on the job may in fact mirror how other laymen regard professional science as a whole. But if that is at all the case, then citizen science projects are perhaps the best way to address these inhibitions; they help bridge the gulf between the public and the ivory tower of academia. Citizen science is science democratized. As such, it presents us with many of the same opportunities and challenges that face our system of government today. Just as we should strive to increase voter turnout, we must encourage participation in community-based science. There is a substantial amount of overlap between the most politically-active demographics, and those most likely to participate in a citizen science project – neither of which offers an accurate depiction of the population as a whole.

I believe that we’ve barely scratched the surface of the tremendous potential that citizen science and crowdsourcing methods bare, for the citizen, the scientist, and society alike. Whether it’s documenting the effects of climate change, altered migratory patterns, or health diagnostics for epidemiological studies, anyone with access to a computer or smartphone can make meaningful contributions to revolutionary studies. The field is still in its adolescence; common vocabularies and standardization are on their way, along with federal policies aimed proliferating their implementation. The Holdren memo got the ball rolling, but what’s next? How about integrating a nation-wide citizen science project into primary school curricula? First-graders in Alaska have proven invaluable in the effort to document the spread of invasive species – imagine what fifty states’ worth of them could do.

Crowdsourcing has already begun to stand on its own, and proven profitable to the private sector, through platforms like Amazon’s Mechanical Turk. Researchers and companies are starting to appreciate the “wisdom of the crowd,” and won’t need the training wheels of federal backing much longer. That said, I think that the role played by the federal government, and federally sponsored platforms like and, will only become more invaluable in time. And with ubiquity will come an even greater demand for accessible resources and best practices, the kind provided and promoted by groups like the CSA, ECSA, and ACSA. Who knows, maybe there will be a day when crowdsourcing and citizen science are seen not as novel or innovative, but normal and instinctive.

My Crash Course in Citizen Science: A Reflection

By Lauren Nally, a departing Commons Lab intern.

Each year the Commons Lab hosts a number of Interns for 3-12 month appointments. These Interns support our research and outreach efforts, learning about citizen science and meeting key community members in the process. Because we are interested in understanding how newcomers appreciate the paradigm of citizen science, we ask each to blog about their experiences during their last week at the Wilson Center.

Thus far in my engineering education, the importance of social interaction has played little to no role; the customer is at the end of a long pipeline– sometimes literally– and their satisfaction is assumed as long as you have done your research and calculations correctly. It’s difficult to stay motivated if your scope of impact is limited to machinery and blue screens. I’ve noticed this sentiment among federally employed scientists and researchers. As employees of a democratic government, their work serves the American people, and should consequently benefit the shared concerns of the public. But, because science can be a highly technical profession and the educational pre-requisites are steep, there is a certain distance between the researcher and relevant communities.

Non-scientists can, and should, play a very powerful role in research, particularly when it comes to the Federal government. Local communities are the largest and most important stakeholders in their local environmental conditions, biodiversity of ecosystems, traffic patterns, and health concerns. In any regional project relating to these or other factors, the residents should be involved because they will be the most directly influenced by any results. But, self-doubt and unfamiliarity with the sciences or research can limit people’s confidence and interest in such projects.

Citizen science in the federal government is an excellent method of subverting that mentality by partnering scientists with interested citizens to perform research that both parties care about. Mobilizing citizens in this way allows them to feel empowered with regard to things that they typically wouldn’t. It increases science literacy, can produce rigorous data sets, and bridges the communication gap between research and community interests.

This methodology has proven its capabilities in regard to mass data collection and analysis across a wide range of fields in both the private and public sectors. But, there’s still room for improvement. My dream project is something along the lines of the latest international craze, Pokémon GO, but with wildlife as the subject of interest. Combining gamification with data collection through an engaging mobile application is a fantastic way to capture public interest on a wider scale. It could engage the 18-35 year old demographic that is the least likely to be involved in citizen science projects.

However, there are two distinct obstacles associated with this path:

  1. The need for an advanced and highly technological platform;
  2. Cybersecurity and the collection of information on people’s whereabouts and actions, particularly by any Federal agency

Citizen science is somewhat limited at the moment when it comes to technological scope. Many data collection apps, like iNaturalist, have been able to streamline wildlife observation projects, but beyond logging information and recording a geographic location, there is a lot of room for expansion. A bridge has yet to be formed between citizen science projects and the advanced capabilities of modern technology, particularly relating to smartphone apps. But, web-based projects like Eyewire and Foldit have proven that further expansion is possible.

Furthermore, with such advanced data collection methods involving the public, privacy concerns will rise to the surface. This draws our attention to legal, moral, and logistical problems that many organizations are facing in the Internet age, but that should not bar progress and innovation. There are many exciting new directions that citizen science could go in, but this requires new partnerships and the consideration of barriers very unique to the 21st century.

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Lauren Nalley is a rising third year at the University of Virginia, studying chemical engineering with a focus in materials science engineering. She is interested in the intersection of science and technology with public policy, and likes the idea of becoming an “engineer in context.” She hopes to continue combining these interests by pursuing a career related to the management of municipal water utilities.

Webinar on

Interested in learning more about the  platform?  Join the Wilson Center Commons Lab and the General Services Administration (GSA) for a webinar tomorrow afternoon from 11am – 12pm.  Hosted via DigitalGov University, topics of the webinar will include an introduction to the platform, a tour of the Federal Catalogue, and a few citizen science examples from federal practitioners.



Whether you’re a seasoned citizen science practitioner, aiming to promote a current project within the federal community, or simply interested in what, and the field as a whole, have to offer – all are welcome to attend.  By capturing the input and enthusiasm of the general public, citizen science and crowdsourcing projects are tackling the problems of today and tomorrow. serves as the hub for federal endeavors of this nature, providing the populace and federal practitioners with three pillars of support: a Federal Crowdsourcing and Citizen Science Toolkit, a Federal Catalog, and a Community Page.

Presenting at the webinar are Elizabeth Tyson, a CoDirector of the Commons Lab, and Kendrick Daniel, a representative from the GSA’s Office of Citizen Services and Innovative Technologies, and the Program Lead for

Click here to register.

Brexit and the Future of Citizen Science in the U.K.

Written by Christian Belcher, a Research and Social Media Intern with the Commons Lab at the Woodrow Wilson International Center for Scholars.

Britain’s departure from the European Union, and the resulting diplomatic maelstrom, has left more than a few things up in the air.  In the U.K., turbulent financial markets took their toll on the pound, while the country scrambles to hire foreign experts to renegotiate trade deals.  Meanwhile, Brussels has heard concerns voiced by other skeptical members of the E.U., who fear that Britain’s departure might become the thread that unravels the European sweater.  The tumult of the past three weeks will take a full two years to unravel, as per the probationary period allotted by Article 50 of the E.U. treaty, so any predictions at this stage are essentially speculation.  While economists and diplomats discuss the future of trade and the fate of the E.U., we at the Commons Lab would like to know how Brexit will shape the landscape of European, and specifically British, citizen science.

The U.K. is at the forefront of the citizen science movement, with projects ranging from The Shore Thing, which helps to document the effects of climate change on rocky shore species, to Cloudy with a Chance of Pain, a smartphone-based study of chronic pain.  But, since citizen science is a participatory venture, and many projects transcend national boundaries, it remains to be seen how future endeavors will respond to changes in the international funding and grant structure.

The U.K. has won more H2020 projects than any EU nation (image credit: LSE)

Perhaps the greatest change, from a funding perspective, will be the U.K.’s reaction to the loss of Horizon 2020 grants.  H2020, the E.U.’s Research and Innovation program, provides an array of projects with nearly €80 billion (more than $88 billion USD) over a seven year period, ending in the year 2020.  Currently, more than 33 British projects are set to receive H2020 funding, more than any other country in the program.  Many of these projects, like DITOs and PROSO, are devoted to engaging the public in research and innovation-based endeavors, and receive most or all, as is the case with PROSO, of their financial backing from the E.U.  One citizen science project for instance, has seven partners within the U.K., including the Universities of Nottingham and Edinburgh.  The Citizen Observatory Web, or COBWEB for short, recruits everyday people (their words, not mine) to collect valuable information within UNESCO Biosphere Reserves.  COBWEB receives funding from H2020’s predecessor, the E.U.’s Seventh Programme (FP7).  How projects like COBWEB would proceed, potentially in lieu of readily available E.U. funding, has yet to be determined.  For the U.K. to continue participating in H2020, it would need to obtain associated country status, a label that would likely require a few concessions.  Of those concessions, freedom of movement could be a possibility, and a divisive one at that; limiting immigration was a driving force behind the leave campaign, and Switzerland’s decision to inhibit movement resulted in the drastic diminution of H2020 funding.  Given its dependence on international collaboration, it is likely that the U.K. will do what it can to secure associated country status, and the funding it entails.

OPAL is among the U.K.’s most successful domestic citizen science networks


Many of the projects receiving E.U. grant money however, are European-wide initiatives, which is not to say that Britain has no funding schemes of its own.  Open Air Laboratories, or OPAL, is radiant proof of this fact; it’s enlisted nearly one million participants in environmental and natural projects, and led to the publication of more than 20 scientific papers, all through the domestic Big Lottery Fund.  And in fact, an additional three projects registered on SciStarter are based in the U.K.:  Treezilla, an ambitious campaign to map every tree in Britain; a British Trust for Ornithology nest watching project; and, Flusurvey, an epidemiological study mapping influenza patterns.  Domestic projects, by their very nature, are regional in scale.  This is both a limiting and empowering element of national projects.  On the one hand, something like mapping species migration across Europe might be off the table from an international funding perspective.  But by focusing on projects near and dear to local communities, participation should thrive, while the costs associated with long-distance travel and organizational management are avoided.  By staying close to home, many of these projects also qualify for funding from local museums and universities.  Some projects have even profited from providing access to their data; the British Trust for Ornithology, for instance, has secured roughly £100k in royalties.  With Britain’s departure from the E.U., the continuation, and perhaps proliferation, of domestic citizen science projects is likely.

A more cosmopolitan alternative exists as well.  The global Citizen Science Association (CSA) already has several members from within the U.K., engendering relationships across the Atlantic.  Perhaps citizen science projects in the U.K. will look west for new collaborations.  Treezilla received its inspiration from a similar project in the U.S., OpenTreeMap, which has since become a global community.  Should such collaboration and data sharing proliferate, by turning its back on Europe, Britain may have opened itself up to the world.

Open Geospatial Consortium Formally Approves Citizen Science Domain Working Group

Written by Christian Belcher, a Research and Social Media Intern with the Commons Lab at the Woodrow Wilson International Center for Scholars.

The international project on citizen science data and metadata interoperability, supported by the Commons Lab and organizations like the U.S. Citizen Science Association, has a new partner.  At the closing plenary of the Open Geospatial Consortium’s (OGC) recent technical committee meeting on June 23rd, the OGC formally approved the creation of a Citizen Science Domain Working Group (DWG).

The OGC’s mission is “to advance the development and use of international standards and supporting services that support geospatial interoperability.”  Simply put, whenever someone asks “where?” the OGC is there, helping more than 500 universities, government agencies, and private entities make the most of location-based information.  The organization helps researchers, public-sector, and private-sector employees alike by acting as an open-access forum for technology developers and users, each of whom benefit from implementing OGC-compliant policies and procedures.


With over 20 years of experience, it should come as no surprise that OGC members have engaged in a host of exciting initiatives.  From monitoring Climate Change to laying the groundwork for tomorrow’s Smart Cities, the group meets each challenge head-on.  Work through OGC is undertaken collaboratively through interoperability testbeds, where standards ae developed and best practices identified by experimenting with concrete use cases, and by individual members.  For example, a consortium of OGC researchers collaborated on a recent citizen science project, entitled the Citizen Observatory Web, or COBWEB for short.  Acting as a liaison between a variety of European Biosphere Reserves, the initiative aims to address data quality issues by integrating citizen and professional spatial data.  Ideally, by complying with OGC standards, the species distribution input from a citizen scientist in Greece’s Mt. Olympus Biosphere Reserve would be accessible by, and intelligible to, a Zoologist in Wales’ Dyfi Biosphere Reserve.  The toolkit and set of models the OGC is creating will help make potential citizen science projects a reality, in European Biosphere Reserves and beyond.

Given its immaculate track record and incredible potential, the OGC has plenty to offer the citizen science community.  With the launch of the COBWEB initiative, a precedent was set for supporting and advancing citizen science through OGC channels.  Now, with the establishment of the formidable team of researchers and professionals comprising the Citizen Science DWG, anyone trying to engage in citizen science data collection and sharing will have a new organization to turn to for guidance.  Geospatial data saturates the citizen science field, and while collecting it can be a challenge, making sure the results gleaned are accessible can prove to be a logistical nightmare.  That’s why this new DWG plans to underscore the importance of interoperability, eliminating the nuances that isolate projects by establishing best practices and promoting open standards.  Citizen science projects rely on their communities, and now project leaders have a new resource of their own.

For more information about the OGC Citizen Science Domain Working Group (DWG), please contact Anne Bowser,

Serious Games: A Key Player in the Years to Come

Written by Christian Belcher, a Research and Social Media Intern with the Commons Lab at the Woodrow Wilson International Center for Scholars.

Serious games and citizen science – at a glance both appear somewhat unconventional in nature.  As relatively new fields attempting to establish themselves alongside more conventional counterparts, formulating an appropriate vocabulary can be a challenge.  While they are each busy trying to establish common terminology, they also face remarkably similar challenges from within.

Last week the Commons Lab sat down with Eric Church, a prolific game designer and Program Associate at the Wilson Center’s Serious Games Initiative. As relative novices when it comes to serious games, having only dabbled with the Fiscal Ship, we asked him what factors determine the success of a serious game.  His reply was cut and dry: clearly set goals and immediate feedback to participants.  The two elements he highlighted are also evident in citizen science projects, especially as a means of inspiring and maintaining participation.

Fiscal Ship
The Fiscal Ship, a product of the Wilson Center’s Serious Games Initiative, lets players craft the Federal Budget.

Every serious game worth playing has an objective, a clearly stated mission with which participants can understand.  For example Eyewire, a serious game developed by MIT, encourages players to help scientists map the neurons of the occipital lobe, the portion of the brain responsible for vision.  This charter is clearly advertised on their website, and directly referenced in the name of the game.  By engaging the public with their message, through the medium of an interactive game, they’ve successfully mapped more than 700 neurons.  Citizen science projects within the medical and health field have proliferated as well.  A UK-based app is doing its part to fight Parkinson’s disease globally; participants in the 100 for Parkinson’s program simply upload information on ten aspects of their health over a hundred day period, all in the aims of gathering data to learn more about the affliction.

Some projects require creative participants. Projects that follow an ideation model, like the U.S. Army’s SciTech Futures exercise, are examples of open-ended crowdsourcing. Last week, participants from around the world were asked to speculate what the future will hold by answering the question, “What technological emergence or sociopolitical trend will shape the year 2040?” For the Army, a successful crowdsourcing project in this model is one replete with diverse answers or original content. Using SciTech Futures as an example, the goal of a similar venture, e.g. answering an open-ended question on future sociological trends, should be made clear to participants. The specific methods used to reach that goal depend on the nature of the assignment at hand, in this case canvasing as many scenarios as possible.

Ocean-based hydroponics, one of most popular concepts on the SciTech Futures Marketplace (photo credit: Forward Thinking Architecture)

Mr. Church’s second criterion for success is a reward system.  This is perhaps where citizen science and crowdsourcing-based serious games diverge most from one another.  While both revolve around the largesse of volunteers – citizens willing to spend time, and occasionally money, on assignments extracurricular of work and family life – each rewards participants differently.  Citizen scientists conducting research for Zooniverse might find themselves at the forefront of an incredible discovery, a thrill for amateur and professional scientists alike.  People participating in one of the National Park Service’s many BioBlitz events can rejoice in contributing valuable information to biodiversity databases, all while spending a day at the park.  Serious games, on the other hand, seem to yield more verifiable results, that is to say, the accuracy of a player’s answers can be readily determined.  Wrong answers can be addressed, while correct answers may be rewarded, either in the form of in-game progression, symbolized by achievement notifications and virtual medals, or a tangible remuneration, like cash or concept art, the prizes taken home by winners of the Department of State’s Fishackathon and the Army’s SciTech Futures events respectively.  At the end of the day however, both citizen science and serious games seek to educate and empower individual participants, whose contributions benefit their local communities and the world as a whole.

An integral part of any project though, citizen science and serious games alike, is the feedback provided to the participants.  For citizen scientists, this feedback can be a reward in and of itself; engaging in an open-dialogue with career experts in a shared field of interest is a marvelous opportunity.  Naturally, the amount of feedback depends on the nature of each task; those requiring methodological consistency would demand greater moderation, yielding a data set that’s easier to aggregate, while ideation exercises benefit from a high degree of independence, and subsequently provide more creative returns.

Moving forward, it’s safe to say that citizen science and serious games will face a few similar challenges on the road ahead, in the form of standardization, or maintaining legitimacy, but promising strides are being taken to address these obstacles.  Currently there is a team, of which the Commons Lab is a part, working to establish core standards for sharing data, and establishing metadata standards among citizen science projects.  Furthermore, in 2013 SRI and Concordia University conducted a study that highlighted the potential of serious games in the classroom: STEM students whose curriculum’s included simulations experienced a 25% improvement in achievement.  It’s steps like these that foment the open innovation movement, establishing citizen science and serious games as key players in the years to come.

Congregational Crowdsourcing

Written by Christian Belcher, a Research and Social Media Intern with the Commons Lab at the Woodrow Wilson International Center for Scholars.

An exciting diversity exists in the nature and timeline of each citizen science program; from asteroid mapping to bird watching, there seems to be a project for everyone.  But those two examples also serve to expose a trend; to date the natural sciences have basked in the limelight of citizen science, while social sciences have been relegated to the shadows.

Grace United Methodist Church, home to Citizen Science Belleville (photo by: Corey Coyle)

This point was stressed recently by an audience member at the American Chemical Society’s (ACS) panel, “Citizen Science: Empowering a Robust National Effort.”  What role do the social sciences play in citizen science projects?  The answer, like the question itself, is two-fold.  The first role of social science, as it relates to citizen science, is to study the field itself, asking questions like, what motivates participants to join projects? Why do scientists use this method? And, what are the learning outcomes from participation?  On this front, members of the panel were quick to enumerate and laud the contributions of social science to projects currently underway.  In its second role however, as a subject of study, social science seems to falter.  It’s something that the career scientists and advocates of citizen science at the ACS event acknowledged: the scarcity of citizen science projects tackling social science problems.  For instance, on databases like and, it can be difficult to find anyone conducting studies in psychology. But, at a church in southern Wisconsin, one group is doing just that.

On the first and third Mondays of each month, a devout faction of Belleville, Wisconsin’s 2,385 residents meets at the Grace United Methodist Church.  It’s then and there that the pews are filled with ears eager for discussion, not a sermon.  The subject of discussion, as unlikely as the locale, is citizen science.  And, while the group participates in a variety of science projects from, most recently in the FDA’s Zika-related mosquito mapping campaign,the majority of its time is spent on social science, especially the replication of social psychology studies.  On the Open Science Framework (OSF) one can read through the entirety of their work, from proposals, to data sets and summaries, along with what amounts to a mission statement, “to conduct replication studies advancing health, relationships, and/or well-being.”

Some readers may doubt whether a church group from Smalltown USA can make meaningful contributions to citizen science.  These doubts are ill-founded.  At the pulpit is Chris Santos-Lang, founder of, who, along with a small team, is in the process of conducting their first replication study.  This work wouldn’t be possible without volunteer subjects from Belleville, and a framework that mirrors established, larger-scale citizen science projects: citizen input with expert instruction and supervision.

Citizen scientist, Alfred Braceros, teaches volunteers how to monitor Belleville’s mosquito population (photo credit: Wolfgang Hoffman)

It’s also easy to imagine the imposition of an agenda; after all, many faith-based organizations have clear-cut stances on social issues – the same kind of issues that can be found under the microscope at Citizen Science Belleville.  In response to this potential concern, it is important to note that all faiths and creeds are welcome to these meetings, which, aside from their location, comprise an exclusively secular affair.  Furthermore, none of the studies published on their OSF page thus far have dealt with religion expressly. On the contrary, while some might opine that organized religion could hamper such a citizen science outfit, it may in fact be the only reason for its existence in the first place. Not only does the Grace United Methodist church provide a meeting space for amateur scientists, it also allows them to tap into one of the most established types of social networks in the world: the congregation.

For citizen science to work, you need volunteers.  But drumming up participation is easier said than done.  In fact, at the aforementioned ACS panel, this very issue was listed as one of the current limitations to citizen science.  Encouraging people to spend time or effort on projects, often with scopes vast enough to be disorienting, is challenging.  Whether or not a given individual participates in a citizen science project seems to depend on its relevancy to their daily life.  It should come as no surprise then, that some of the most successful undertakings thus far have been conducted within the field of healthcare, or in conjunction with hobbies people already enjoy, like birding.

A recent essay published in Theory and Practice, a journal run by the Citizen Science Association, highlighted the under-representation of certain socioeconomic and racial groups within the citizen science movement.  These discrepancies, the gaps between the general population and the people actively taking part in citizen science, affect both how projects are conducted and, more importantly, what questions are asked in the first place. Ideally then, every voice would be heard.  But in a myopic world, to elicit the sense of inter-connectivity that citizen science seeks to foster, people need commonalities to draw upon, ones that transcend social, economic, and racial barriers.  These unities abound in classrooms, on the playing field, and in churches as well. That’s why organizations like Citizen Science Belleville stand to gain from leveraging pre-existing social networks.  Simply put, congregations, and communities like them, might prove fertile soil for sowing the seeds of citizen science.

From Chengdu to Berlin: Commons Lab Citizen Science Activities in May

May 2016 brought the Commons Lab to Chengdu, Sichuan Provence in the People’s Republic of China. We were completing the second workshop in a series on “Storytelling is Serious Business” for environmental Chinese NGOs, supported by the Ford Foundation via the China Environment Forum at the Wilson Center. The Commons Lab presented on what types of citizen science tools, both analog and digital, are available for Chinese NGOs to use in their efforts. Additionally we designed and led a role playing game on the Flint Water Crisis to emphasize the importance of role and audience when engaging in complex storytelling.

To present the problem to workshop participants we designed a prezi that guided everyone through the timeline of the events leading up to the crisis and what different types of stakeholders were involved. See full prezi here:

Participants enthusiastically embraced the game, noting a lot of similarities to Chinese environmental problems (contaminants in the water) and complex interactions between levels of government (local vs. state vs. federal). However the similarities diverged when it came to the role of the public and the the press. The participants playing the role of the Michigan State government were the most successful in which they designed a multi-faceted campaign to reach the press, locals involved, the general public and a well thought out appeal to the federal government for more money.

Anne Bowser and Elizabeth Tyson in front of the poster advertising our talk at Sichuan University

Following this workshop the Commons Lab and the China Environment Forum presented to an eager freshman class at Sichuan University – Jiangan Campus on Choke Point China and Citizen Science 101. The students had excellent questions about citizen science concerning data quality, how to keep participants motivated (or even motivate them in the first place) and more importantly how to get involved. We shared resources from the multiple citizen science associations and since we had a few engineers in the crowd we pointed them to Public Labs resources for building your own environmental sensing devices.



In between workshops in China and the conference in Europe, the Commons Lab visited the mountains of Western Sichuan

Our next stop was the first International European Citizen Science Association’s Conference which was held in Berlin, Germany.

The conference theme was Citizen Science – Innovation in Open Science, Society and Policy. Over 350 people attended and the growth of the movement in Europe from previous years was palpable. The focus on policy impacts and integration of citizen science into existing governance structures was celebrated (see tweet below). International goodwill was provided among the three official associations with representatives from the US Citizen Science Association and the Australian Citizen Science Association attending.

Slide by the Scottish Environmental Protection Agency

ECSA released their third policy paper, “Citizen Science as part of EU Policy Delivery – EU Directives” calling for four specific involvements to fast-track citizen science at the EU level:

  1. Review key Environmental Directives & Regulations, to remove barriers to & focus the attention of Member States on, the value & power of Citizen Science applications to support quality data acquisition on the effectiveness of those Directives;
  2. Support the development of an open common data base system to store citizen science data and to provide the tools for analysis of that data by citizens in conjunction with the European Environment Agency, the United Nations Environmental Programme UNEP LIVE, and/or other relevant international organisations working in the citizen science domain;
  3. Develop a decision making framework to identify the top 5 opportunities where Citizen Science would add greatest value to the delivery of EU Policy and to support the development of EU wide common monitoring programmes; and
  4. Identify clear policy leads on citizen science across the EU Directorates and within the EU Parliament to work with ECSA and to support engagement with the Eye-on-Earth Special Interest Group to shape the emerging global citizen science coalition.

For results and summaries from the myriad of interesting panels please explore the conference website: For some wonderful photos from the conference please visit this website:

Of interesting note from the conference: because of the breadth and diversity of citizen science across multiple different research areas the vocabulary in this field is far from standardized. This was reflected when the conference organizers polled the audience on what percent of their job is actually dedicated to citizen science. It turns out there are only 15% of us that actual focus on the field as a whole.

About 15% work on citizen science full time, 60% part time, and 15% as a hobby – but with certain overlaps (Reported by Muki Haklay, Po Ve Sham Blog)


ECSA 2016 participants! Photo credit: UFZ | Florian Pappert

We look forward to seeing a similar diverse turnout with the upcoming US Citizen Science Association conference in February 2017, stay tuned for details on where and when.

4th USA Science & Engineering Festival Highlights Citizen Science

Video: Google Hangout recording at the USA Science & Engineering Festival of citizen scientist experts from across the country discussing how mobile technology can assist the growth of citizen science

At the 4th USA Science & Engineering Festival, the largest science, technology, engineering, and math (STEM) education exposition in the United States, more than 1,000 STEM organizations such as the National Science Foundation, Lockheed Martin, and the U.S. Department of State, presented interactive activities to encourage the next generation to pursue a career in the STEM field. Over the course of two days, tens of thousands of visitors of all ages came to the Walter E. Washington Convention Center located in Washington, D.C. to engage with STEM activities.

While the organizations covered a broad range of science and engineering areas, a common focal point was citizen science. Specifically, the United States Environmental Protection Agency (EPA), the United States Department of Agriculture (USDA), National Aeronautics and Space Administration (NASA), National Park Service, United States Geological Survey (USGS), Homeland Security, National Oceanic and Atmospheric Administration (NOAA), and SciStarter aimed to further the general public’s participation in and understanding of citizen science, its success and significance today, and its potential applications for the future.

NOAA, for example, discussed the critical role citizen science plays with emerging technology and the numerous NOAA projects that could not have succeeded without the support of citizen science and crowdsourcing.

Continue reading “4th USA Science & Engineering Festival Highlights Citizen Science”

EVENT: Citizen Science and Public Decision Making in the United States

Source: Wikimedia Commons 

How does the disconnect between professional scientists and public decision makers in normal policy settings translate for citizen science projects? To address this question, the Commons Lab and the Environmental Law Institute collaborated on a research paper that outlines the numerous legal and administrative components in the United States that impact what data and research methods can be employed when dealing with environmental issues concerning air quality, land use, water quality, and more.

A deeper understanding of these complicated facets will drastically improve citizen science project designs and the quality of research, while facilitating communications between the professional scientists and public decision makers.

In addition, we will explore the role of citizen science in the policymaking process within the Convention on Biological Diversity based on research conducted by Rob McNamara.

The event will be live webcast and you can tweet us, @STIPCommonsLab, with questions using the hashtag #impactcitsci.

Please join us and the Environmental Law Institute on Wednesday, April 27 from 2:00pm to 3:30pm at the Woodrow Wilson Center for the launch of this research paper and a panel discussion from the authors.

Moderator: David Rejeski, Director, Science and Technology Innovation Program


James McElfish, Senior Attorney, Environmental Law Institute

Rob McNamara, Adjunct Professor,  International Environmental Studies, Sierra Nevada College

Please RSVP for the event at: